marycatelli (marycatelli) wrote,

crime lords and class

So, if a D&D/Pathfinder game, or a GameLit novel, has a crime lord, what class should that character be?  Hmmmmm. . . . hmmmmm. . . .

You can get away with almost anything, if it fits the plot.  Or you fit the plot to it.  But fortunately, the plot is demanding a Deadly Encounter for the party -- large though it is, it's going to survive because of a character's knowing the crime lord's weakness, and the crime lord's assuming that the same character can't overcome her own weakness to exploit that knowledge.  That narrows down the choices.  Obviously class-based.

I think I'm going to make her a sorceress, and one whose spells concentrate on the offensive and on light and fire.  Also a physically enormous, powerful and intimidating figure -- hmmm -- not a half-ogre because that would bust the world-building -- a beastman of some type.  Possibly lion to make her bright and sunshiny in appearance when she's a crime lord.

Plus some powerful objects, because this is a high magic world, and her foes have them, too.
Tags: conflict, death, orchestrating characters, role-playing games, world-building: magic (objects), world-building: magic (other)
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