marycatelli (marycatelli) wrote,
marycatelli
marycatelli

rolling my own sorcerer

So, rolling my own sorcerer bloodline for a Gamelit world. . .

Hmm, maybe I ought to have it use divine magic rather than arcane. At least some. . . .

It has to be a sorcerer bloodline because the character in question, owing to his royal blood, would never be so irresponsible as to adventure without compulsion, and the law of the land is that all sorcerers must. (To get them out there and probably -- and preferably -- dead.) But owing to the nature of the bloodline, I can build it more easily out of cleric spells. Hey, it's a home-brew world.

And -- the great rule for determining characters' level is what is the highest level spell you need any of them to cast. I'm still narrowing in on that. Especially since the climax will turn on a spell that neither our hero nor our villain cast --

Circling around, that's how you narrow in on defining the character. This one will take a lot of circling.
Tags: idea development, role-playing games, world-building: magic (technique), world-building: royalty
Subscribe

  • Aria: The Masterpiece Volume 1

    Aria: The Masterpiece Volume 1 by Kozue Amano In the future, when Earth is Manhome, and Mars is a terraformed world called Aqua because the melting…

  • Starship's Mage

    Starship's Mage by Glynn Stewart This is the first volume of a series but works on its own. It's also a compilation of independent episodes, which…

  • Quiet Pine Trees

    Quiet Pine Trees by T.R. Darling A collection of very short stories. Of various genres. A lot of time-travel, including a sequence about a…

  • Post a new comment

    Error

    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded 

  • 0 comments