marycatelli (marycatelli) wrote,
marycatelli
marycatelli

how far to develop

How far does a Gamelit character need a character sheet?

Not enough to show, unless you are being comic and having the characters know they are in a game world. Enough so that the readers won't protest that the wizards and clerics can't possibly be out of spells after so little use of them.

But then there are sliding skills. A thief is a master at climbing, picking locks and disabling traps, and persuasion. His level will determine his proficiency but since he's not going to talk about what he rolled, the precise level is unimportant.  Beyond perhaps some suggestion that he's the master of some trades because he's not the jack of all. 

Or a ranger's tracking, fighting, and wilderness survival skills.  Getting the party to survive a raging windstorm, or tracking down the wolf, is something he doesn't measure out in spells cast.

Gaining a level is more interesting still -- going to have to have people commenting. Though not so interesting as a sorcerer gaining a level. How does a sorcerer know, "O, I got a new spell and this is how I cast it"?
Tags: characterization, role-playing games
Subscribe

  • Julia's House Moves On

    Julia's House Moves On by Ben Hatke The second Julia picture book. Julia decides that they need to move the house. Everyone's unhappy. So she…

  • Witch Hat Atelier, Vol. 6

    Witch Hat Atelier, Vol. 6 by Kamome Shirahama Spoilers ahead for the first five volume. As in, they arrive at the magical city (underwater!) with…

  • Aru Shah and the Tree of Wishes

    Aru Shah and the Tree of Wishes by Roshani Chokshi Pandava Quartet book 3. Spoilers ahead for the earlier work The tale continues -- taking up…

  • Post a new comment

    Error

    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded 

  • 0 comments