marycatelli (marycatelli) wrote,
marycatelli
marycatelli

home brewing

When claiming your Gamelit story is a home-brew universe, you have to ignore the SOP rules from time to time.

Besides using monsters direct from folklore -- including ones rather different in your standard RPG -- two big ones are emerging for my works. 

The simpler one is weapon proficiencies.   Oh, there are rules that could let them wield what I want, but I'm just handing them the weapons and letting them fight.

The more complex one is raiding different spell lists to pull together a character's set.  This is in fact necessary for some because I want thematic relationships, and -- the meager spell lists just don't let you build up a character's list without going for a grabbag approach.

Indeed, one character is getting a whole pile of homebrew spells because even adding some stuff metaphorically related to his theme leaves his list rather sparse.
Tags: idea development, role-playing games, world-building: magic (technique), world-building: military matters
Subscribe

  • progress

    Started out with a little under fourteen thousand, hit a low of eleven thousand at one point, currently at the high of twenty one thousand six…

  • hello plot device!

    Hello there character I didn't put in the outline. . . . Are you going to stay a plot device? For plot significant reasons, the hero's daughter…

  • weaving another thread

    Oh, my. This story bursts past in outlines in New and Unusual Ways. The entire -- long -- episode where she gets taken on a journey and shown a lot…

  • Post a new comment

    Error

    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded 

  • 0 comments