marycatelli (marycatelli) wrote,
marycatelli
marycatelli

when the battle's fought and won, when the day's o'er and done

Sometimes some characters have to meet up with the other characters afterwards.  It's easier when they are just making plans.  It's when they are explaining to the other group what they did while they were split up that will spawn what they have to do next. . .  the stuff all the readers have gotten earlier -- LIVE!!  IN FULL COLOR!!!  And probably don't want a drab recap of.


If nothing goes wrong with their plans later, perhaps the entire scene can be skipped -- you don't want to give the plan to the reader twice, once in dialog, once in actin, either.  But if it does go wrong, you may need them to know.  Or if it's not lively, this scene may give the necessary stuff shortly.  (Such as in the denouement.)

And the scene of decision may be rife with conflict between factions, which is a Good Thing and you don't want to omit it.

Whee.  What to summarize, what not to summarize -- in particular, what if the story would be constantly peppered with questions, comments, observations, plans. . . . of course those could be summarized sometimes, with the account, but not always. . . .

The lively life of the writer.

Tags: conflict, dialog, endings, faction, middles
Subscribe

  • genre

    A mystery reader, confronted with a large mass of sudden detail, is going to go—subconsciously, at least— "Aha! somewhere in all of this the writer…

  • super from space

    Can you really have a superhero story where all the super-powered are aliens from outer space? Not if they all come from the same planet and have…

  • so you want to write a genre. . . .

    I have run across advice in various forums that start with "So you want to write a fantasy/superhero/hard science fiction novel."…

  • Post a new comment

    Error

    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded 

  • 0 comments