marycatelli (marycatelli) wrote,

As You Know Bob

There are few better ways to introduce information in dialog that to introduce a character who doesn't know it.

Still, it has its limitations.

The other characters still need a motivation to tell it.  And a motivation strong enough to tell it at that time.  Time is short.

The ignorant character needs to be curious, and at that, have no overriding motivation to let him hold his tongue even when bursting with curiosity.  If, for instance, he's afraid of being a nuisance and so being shooed off, that's a good motive to keep his mouth shut.  An exhausted or just flat incurious character may not ask either.

Unless of course there's a motive for the knowledgeable characters to blather at the character without being asked.  Or even desired to.

And yet information has to come out somehow. . . .
Tags: dialog, exposition, motivations

  • thieves and backgrounds

    Contemplating the D&D thief. Going full scale old-school, first edition: Pick Pockets Open Locks Find/Remove Traps Move Silently Hide in…

  • tale of a child

    There are fairy tales with child protagonists, of course. If you read up on them, there are even tales that start with child protagonists who are…

  • dealing with the witch

    ding-dong the witch is dead -- The first one at any rate. I comment on her body first, but then I elaborate on the breaking of her spells.…

  • Post a new comment


    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded