marycatelli (marycatelli) wrote,

developing an idea

Sometimes you get an idea that's rather -- abstract.

Has to be brought down to earth.  All very well to devise a reason why our young hero is so valuable to a wide variety of people -- as long as they are magical types -- but then I have to send some of them after him.

Well, there is magic -- open magic -- and schools of magic, but nailing down has to start.  What sort of creatures might be a peril?

I think I need to go hunting through old ideas to see if this is the other half of them.

Tags: idea development, world-building: magic (effects)

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