marycatelli (marycatelli) wrote,

consider a curse

If you're sick of prophecies, consider a curse!

Or a protective spell on the Evil Overlord -- both can work the same way. You have to justify the loophole, perhaps by the way no magic can be absolute, but then, you've got your way to specify a protagonist.

Ta-da! You have the Evil Overlord curse the entire land so that no one born before his curse, and no one born after, can bring him down, and then the good guys just have to find the lucky duck who was born while he was pronouncing the curse, and lo and behold, you have your de-facto Chosen One.

There are more elegant ways, no doubt, but the reason the prophecy persists in spite of everyone who complains of its hackneyed nature is that it does get the story moving. Useful tricks like that are not to be ignored.
Tags: heroes and villains, orchestrating characters, plot devices, world-building: magic (plot device)

  • The Roman Empire and the Silk Routes

    The Roman Empire and the Silk Routes: The Ancient World Economy and the Empires of Parthia, Central Asia and Han China by Raoul McLaughlin An…

  • The Vikings

    The Vikings: From Odin to Christ by Martyn Whittock and Hannah Whittock A book about the conversion of the Scandinavian peoples. Starts with an…

  • The Manchu Way

    The Manchu Way: The Eight Banners and Ethnic Identity in Late Imperial China by Mark Elliott A study of the practices of the Qing dynasty with…

  • Post a new comment


    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded